
3D Animation
Key Words in Animation!
Persistence of Vision.
Stop Motion.
Frame Rates.
Persistence of vision is when the retina retains an image for a short period of time (usually around 0.04 seconds) after the image has disappeared; this gives the optical illusion of a moving picture. Paul Nipkow created the illusion of viewing a full image after it had gone, it was then later discovered that viewing 15 or more images per seconds created the illusion of full motion, also known as stop motion. The theory of persistence of vision is highly controversial; many believe it happens in a different way yet no one is completely sure.
Stop motion animation that is also known as stop frame animation, is an animation technique that is captured by taking one picture/frame at a time an editing it together at a15 to 24 fps (frame per second). When played back the animation appears to be seamless, when done properly it appears as if the objects are moving by themselves. Clay figures and puppets are quite commonly used for this type of animation. The first usage of this is credited to J. Stuart Blackton and Albert E. Smith who brought to life a toy circus in Humpty Dumpty Circus (1897).
Frame rates are the frequency at which frames in a television picture, film or video sequence are displayed. The frame rate in everyone can vary depending on how many frames you want or how smoothly you want it to be. Frame rates can vary from around 12 to 30 fps. The most common are 24, 25 and 30 frames per second (fps). The one that most professions use and most people know of are 24 pfs.